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Though it might still actually work all things considered, metor could a thundercloud with an electrified ground and such stuff. But switching out fire with it's mechanics? Eh, now we are already struggling. It's easy to substitute some specs, I could totally see it happening with trading arcane for lightning or wind magic, earth, by chance also works for frost.
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You could turn mage into an elementalist (let's ignore the 70% shaman overlap for a second), frost could become earth, as you could associate mud with the slow and the icelances with earth spikes, fire could be turned into lightning (probably the only one where we could somehow explain dots from) and arcane wind or something.? Here is the issue with the overall concept imho. Also first genderlocked wow class? Yikes. might work, but frankly warden are not really alot like rogues, they have stealth, but not sure how you would wring out 3 specs here to cover sub/ass/trolololyarrmatey. So far that leaves us with only one good option really.Īs for other classes, I guess it would be easy to turn a rogue into some ninja weaboo bullshit. As someone else pointed out, just switching out lunar strike with frost moves also have a huge clash with the usual property of frost spells because they are supposed to slow. Giving them an evil look is all I could think about here, but at least it somewhat relates to the class.ĭragonsworn though? How does that relate to druid gameplay? Actually shifting into dragons or drakes is a no go, way too big and whelps are super lame bullshit. Dark Shaman is kinda cheap and doesn't give much in regard to new aesthetics tbh, it's just a shaman that demands instead of asking. Warlock Necromancer is a no-brainer, since necromancer was always a scourge unit and therefore not aligned with player factions and warlocks were introduced as shadow damage/dot/evl minion class to make up for that. Still not sure how dragonsworn relates to druids.
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